
The number of critical locations on the map tends to vary from 1 to 5, and if you are playing with Take and Hold victory on then capturing and holding over 50% of the Critical Locations for 7 minutes will gain you victory. These points are generally located in the middle ground or area that are designed to be fought over. There are three types of Strategic Points in the game: If a decapture is interrupted, the point will immediately revert back to ownership of the original player. You will be issued a warning message that states that the point capture has halted, and that the point will be lost if it completely reverts. If a troop squad is issued another order at any point while performing a capture, the Strategic Point will slowly revert back to the state it was at beforehand, meaning that the capture can be resumed if needed (albeit with lost progress). Any structures placed on top of the point must be destroyed before it can be decaptured. Doing this returns the point to an unowned state. To take a point from an enemy you must first decapture it, which is performed in the same manner as capturing. Once the bar has filled up completely, the point is yours. During this time, the squad is unable to act in any way (the troops cannot move, fire, fight in close combat or use special abilities) and so is very vulnerable to attack. Not all infantry units are able to capture Strategic Points. The squad will stand next to it until the gray timer bar below the point fills up and your flag is raised. To capture a Strategic Point, select an infantry unit and right click on the point. Strategic Points also grant sight around themselves to their owner. However, Strategic Points will slowly decay 15 minutes after their capture, producing less requisition until they are decaptured.

You can tell who owns a particular Strategic Point by looking at the flag displayed above it if no flag is displayed, the point has no owner.Ī point will generate a steady stream of requisition for its owner automatically. Strategic Points are unowned at the start of the game. Strategic Points can only be owned by a single player at any point in time. The primary use of a Strategic Point is to gain resources, but they are also used to unlock special units, reveal infiltrated units, and under some conditions, win the game. The Strategic Point System is one of the key features of the Dawn of War game.
